About This Game You play a pre-historic caveman, your ultimate objective... to survive! Explore a massive seamless open world, forage for food, hunt animals, and use the complex, realistic crafting system to build new, better and stronger items. Work together with other players to form a community, form a village, and to cooperate and grow as a group! Vantage is a game I have been working on for many years now, and it is the game I have always wanted to play. Since it didn't exist, I decided to create it! So I hope you enjoy playing it as much as I enjoy creating it!Some examples of what you can do in the game:- Craft a large number of objects to help you survive. Everything from sharp stones, to campfires so you don't freeze at night, to primitive huts to live in!- Find wild plants, take their seeds and plant crops to become more self-sustaining.- Create some clothes to keep yourself warm and well protected by skinning dead animals and tanning the hides by going through a realistic primitive leather working process.- And much, much more!Realistic and complex crafting system - Vantage has a in-depth, well researched crafting system using the actual items you need to craft items in the real world. For example, if you wish to build a fire using a hand drill, you need to find the right stick to use as a spindle, create a piece of hearth wood, and forage for some tinder. Then if you are skillful enough, you can make your fire!Hardcore survival / player customization - Make sure you forage for that food or grow some crops, for when you die, your character is gone! But don't despair, when your characters die they earn "player points" you can use to re-customize you next character by buying starting items and boosting your starting skills so you can try anew!Skill-based character progression with many professions - You can try to specialize in one of the many professions, or try to master them all! Some examples are hunting, fishing, leatherworking and farming. You can also become a master bone, wood, or stone maker to help other people's professions along. Work together with other players to make items faster and stronger.Interact with every item in the world - No more playing a game where trees and rocks are just fancy artwork! You can harvest wood from every tree, and pick up every rock you see!Custom game engine creating massive seamless randomly generated worlds - The game uses a custom 3D game engine I created called VantEdit. It generates and renders massively sized worlds of any size I choose, and you get to explore them. Walk in a single direction and you will circumnavigate the globe with no loading screens.The game's current development state:What is completed (of course these will be constantly improved and updated):- The Game's engine:( rendering/ seamless world mechanics etc ). I have refined the engine to be a great vessel in which to create the game. I have spent years on it and helps to give the game the feel it needed to have.- Game Play Mechanics: The game play system is fully implemented as intended, has been tested and is fully playable. Again this only means that the core elements have been completed and I am of course working on improving all aspects of the game. This includes UI framework, Crafting, Skills and Item design, etc...- Networking conversion: This took many years, but I am proud to say that the online version of the game is fully stable. The game now also supports offline servers (for playing single-player), and player hosted dedicated servers that can be publicly displayed to all players around the world.- The Game's Editor tools: Though this is not currently available to players yet, the game's editor is designed to add in new crafts, items and skills easily into the game, as I develop the game I add in new skills, new items, and new crafts into the game. Even though I call this a primitive survival game, I plan to continue to add new content to the game constantly! What does this mean? Well at a certain point I will add in archery, more complex farming mechanics, more building types etc... What will be added in the near future:- PvP: Once the game has been sufficiently tested, I will be finishing the PvP aspect of the game.- More server hosting options: Players who wish to host servers will be able to customize their servers to more specific needs and preferences (making hardcore-only servers, etc...)- Access to VantEdit world editor: Players will be able to host servers with their own procedural generated worlds. They will have the ability to create nearly any size world with the ability to change temperatures, land and continent formations, and much more. This functionality will be later in development, most likely after the full launch.What can be improved:- Artwork: Many of the graphics you see in game are my own "programmer art", simple yet useful art I create in a short amount of time. There are works of art done by professionals in the industry as well however. One goal of hopefully getting the game into Early Access is to hire back some of these artists to get the artwork more professional.- Animation system and attachments: Upgrading the animation system to have it so you can customize you character's physical attributes, actually see objects like shoes and hats being worn on a character etc. As well as have more player models and customization.Future Plans for the GameThe content I can continue to add will never stop! I will run out of primitive technologies and keep moving forward, one item, craft, or skill at a time. So how far can I go? Will the game's technology get to the Roman Era? Medieval? Industrial Era? Modern Era? The game is a constantly evolving, ever changing universe that you exist in. It just all depends on people like you who I hope like, support, and enjoy the idea behind this game. 7aa9394dea Title: Vantage: Primitive Survival GameGenre: Indie, Simulation, Early AccessDeveloper:Crystal DragonPublisher:Crystal DragonRelease Date: 22 May, 2018 Vantage: Primitive Survival Game Keygen Generator vantage primitive survival game igg. vantage primitive survival game gameplay. vantage primitive survival game download. vantage primitive survival game let's play. vantage primitive survival game скачать. vantage primitive survival game gameplay. vantage primitive survival game скачать. vantage primitive survival game. vantage primitive survival game. vantage primitive survival game download. vantage primitive survival game let's play. vantage primitive survival game wiki. vantage primitive survival game wiki. vantage primitive survival game igg Kenshi is a great example of how a game, even if stuck in development for many years, can be an amazing game that delivers on its premise AND delivers on the "fun" factor of a game.Vantage: Primitive Survival, on the other hand... is not. It simply was not fun for me to play it despite enjoying the premise that it is built on, it felt tedious and the interaction controls with items as well as the grind required made me think of Wurm Unlimited\/Online, which sadly in this case is not a compliment. The way the gameplay has been designed and engineered just does not create fun for me, I would have far more fun booting up Stranded 2 than playing this game.So no... I do not recommend it, and I don't care that it's Early Access either. You can't bug fix a bad game flow design, but I genuinely wish you the best of luck and give my best hopes that you make it through Early Access and release an amazing product, Crystal Dragon.EDIT: I would like to emphasize quickly that, my comparison of this game to Kenshi is not meant to be 1:1... I am only contrasting the fact that both have been in development for a long time, and I am not measuring mechanics and genre between the two because that would be silly, both have different goals. It is only to emphasize the point of, "One delivers on a fun game flow and gameplay design, and one does not".. Kenshi is a great example of how a game, even if stuck in development for many years, can be an amazing game that delivers on its premise AND delivers on the "fun" factor of a game.Vantage: Primitive Survival, on the other hand... is not. It simply was not fun for me to play it despite enjoying the premise that it is built on, it felt tedious and the interaction controls with items as well as the grind required made me think of Wurm Unlimited\/Online, which sadly in this case is not a compliment. The way the gameplay has been designed and engineered just does not create fun for me, I would have far more fun booting up Stranded 2 than playing this game.So no... I do not recommend it, and I don't care that it's Early Access either. You can't bug fix a bad game flow design, but I genuinely wish you the best of luck and give my best hopes that you make it through Early Access and release an amazing product, Crystal Dragon.EDIT: I would like to emphasize quickly that, my comparison of this game to Kenshi is not meant to be 1:1... I am only contrasting the fact that both have been in development for a long time, and I am not measuring mechanics and genre between the two because that would be silly, both have different goals. It is only to emphasize the point of, "One delivers on a fun game flow and gameplay design, and one does not".. Don't expect modern graphics. Don't expect a slick story line or being hand-held through progression. Expect to be thrown into the middle of the wilderness.You are a cave man. Your biggest challenge: just to figure it all out!. Yes the game is a grind, as many RPG's are. However the complexity of the grinding and using the various skills and improving them afterward is an ongoing reward for the work. Where I think this game differs from most RPG's even at this early stage is in the depth of the skill/craft progression, an attribute the developer shows every sign of continuing. It takes many hours of working on wood, stone, bone, hide, brushworking skills to rightfully feel I've earnt the crafts that are available already and I'm very much looking forward to seeing where he takes the game further. Hunting and fishing skills improve with use, "Yahoo, I can one shot a wolf with a sling now", and it feels satisfying to know that I can now make a fire in one try nearly every time, its not so easy at first. Add to that a very large world to explore. In short this is very good, relaxed and varied "grind" with appropriate rewards thats already good for an enjoyable few days play. The developer listens, is very dedicated and I am very sure this game will only get better.. This is a really great survival game. It doesn't have a lot of content at the momment but it's still really interesting. The game is great for people who don't mind grinding, I look forward seeing the upcoming content.. best game ever...if the year was 2003. not playable, should not have been released yet. What a waste of time and gaming effort. Starting tools do not last through the first craft so you are stuck with no tools and no item and no way to make a new tool. try to build a fire with your starting items and your item (most likely the stick) will wear out before you get a fire so you have to make a new one which uses up your sharpened stone knife, Funny how a small wooden rod just destroys a piece of stone. s there you are you finally get a fire built but you had to use up your sharpened stone and alas there is no way on this planet to get another, or even find a piece of broken rock with a sharp edge. There is an elusive, mysterious and magical item in the game called a billet that is needed to make any sharpened stone or bone tool, problem is you cannot find one. it is probably crafted in a forge of some type so forget about crafting one folks. Would figure the designer would have at least made it possible to keep playing but after over an hour of looking for one I gave up. Tried several different combinations of charachter equipment and abilities and all ended up at the same result, no tools to do anything with and character left with no tools to scavange for food and water, what fun!!!!. Don't judge the book by it's cover. It's Xsyon Prelude meets UnReal World in 3D. Yes, the graphics are not from this decade, but who cares, this is deeper than Mariana Trench. I don't even care about PERMADEATH. All I want to have is enough players to have community to play with.. Truley horrible experience. I see why Steam stopped the Greenlit program. This game was no were near ready for release. Uninstall, refund. Final Playtesting Begins Soon!: This version marks the stage where I will begin my (hopefully) final complete personal play-test play through of the game to fix and last remaining issues before release. As I go through this process, I will also begin to start advertise the game a little more, add new play testers, and possibly, if all goes well, begin to decide on the actual release date!Vantage Patch "Pre EA-0.5.2" is live!This version fixes some small issues and aims to fix some of the graphical anomalies that were occurring as well.- Fixed an issue where animals would warp back to their original starting location when moving.- Updated the wheat model and fixed the brightness of many objects like grasses.- Many more bug fixes and optimizations aimed at getting ready for the final play test and release.. Part 1 of the Game Play Overhaul is Complete!: Finally part 1 of 2 of my exhaustive game play testing and overhaul is complete! Every time I go though all of my crafts, skills and items in the game I realize how much content I have in the game to actually test! It is a quite a lot of effort to go through everything and make sure everything is working, is balanced, and is fun!This part of the overhaul was actually game play testing all of the mechanics in the game. Part 2 is implementing the large list of optimizations and content that was created while doing all of the game play testing. I have many items on this list, where completing them could take anywhere from a few minutes, to a few days for each item.However, the silver lining in all of this is basically once this is done, the game will be completely ready for Early Access Release! I will of course be opening up the game for one more round of beta testers to play the game before I release it.I have not announced a specific release date yet, but I hopefully will soon :). Week 1 Success and Short Term Roadmap: So one week has passed since the game was been in Early Access Beta and the launch went great!The servers were stable and operating efficiently, many people came on the official server to play the game, as well as play offline or with friends on their own servers, and overall the launch was a big success!In the coming weeks I will be fixing a few of the small bugs that appeared. After that is done and the next update is released I will be working on another round of content!And to be clear, I plan to regularly release content for the game free of charge. I do not plan to charge any extra money in the near future.. Week 2 Post-Launch Update: This last week I mainly focused on PR, press releases. and general advertising of the game. I participated in a couple of giveaways as well. The response to the game has been amazing so far. People are truly enjoying the game and its game play concept!For the following weeks I will be going back to focusing on optimization, and I will also be beginning the development of the next round of content for the game.Also, stay tuned, there will more music added to the game soundtrack very soon!. Coming Soon! "Traps and Critters!": I can finally announce that I am working on a series of content which I am calling "Traps and Critters"! This is a series of content that allow you to build various traps to lure animals into their death!Are you tired of chasing after animals? Want to have them just come to you instead? Well traps are the answer!You will be able to set traps of various types and hope that a unsuspecting animals will take the bait. The more hunting skill you have, the more complex traps you can make to kill larger prey! This update will also include some small critters, some cute rats and squirrels, and some wily foxes!I am currently working on another round of bug fixes and some other content for the next update. But I will begin work on this after that.So stay tuned!. "Hearth and Home" In-game Content Images!: I am happy to finally show you the newest artwork for the new "Hearth and Home" content that will come out soon.Here are a few images showing some of the many houses and hovels that you can build, as well as a new fire animation which replaces my horrible programmer art version!There is still a bit of work I need to do, including adding the new game play mechanic I was talking about to you before. I will of course keep you updated as I continue to work!You can also see a video of the content here: https://youtu.be/q_sFJWhatxoAlso, if you notice, there is a primitive igloo and desert hogans you can build. You may be wondering "How can I build that when snow and sand are not resources in the game yet?" Well I will talk about that later after I have done a bit more work ;). Play as Cavewoman or Caveman!: New and updated player models are looking good! You will be able to play a cavewoman as well as a caveman! They will be part of the final overhaul update for pre-Early Access which is currently underway!. Final Testing for "Hearth and Home" Next Week!: I have finally done all of the work to implement all of the game play mechanics for all the new content for the "Hearth and Home" expansion. The amount of work I needed to do was quite a bit more then I was expecting so adding the content to the game took a little longer than expected. I had to add more items and game mechanics then I expected to, so sorry for that!But I will begin doing the final tests next week and hopefully release the content soon after that! For now my initial tests seem to be great! No major issues at all.I will of course keep you updated! But for now, my brain needs to sleep... :). Update EA 1.2.1 is Live!: This update adds a few quality of life enhancements, tweaks, and fixes for the new content that was recently released "Hearth and Home".I am charging through my development list quite quickly and it feels good! The "Hearth and Home" content update seems to have gone very smoothly and everything looks good!I am really looking forward to the next iterations of content and optimizations.The patch notes can be found here: https://steamcommunity.com/app/342910/discussions/0/1771511442678766329/
letzmactonaterrext
Vantage: Primitive Survival Game Keygen Generator
Updated: Mar 18, 2020
Comments