top of page
Search
letzmactonaterrext

Viking Squad Download] [License]

Updated: Mar 18, 2020





















































About This Game Grab your trusty sword, strap on a fearsome helmet, and plunge into the chaotic fray of Viking Squad! As a member of this ragtag group you must put a stop to the wildly mischievous Loki and reopen the gates to Valhalla. Work together to unleash massive attacks on foes and expand your arsenal in this three player co-op brawler.Key featuresLocal and Online Co-op.Find new weapons and gear to level up each character.Each playable character has their own signature weapon changing the way they approach combat.Lane based brawling with precise and intense combat system.The Gods guide your voyage: By worshipping each god new opportunities and perils are unveiled.Striking hand-drawn 2d art style, courtesy of Jesse 'The Drawbarian' Turner.Sound by Power Up Audio, Music by A Shell In The Pit. 7aa9394dea Title: Viking SquadGenre: Action, Adventure, IndieDeveloper:Slick Entertainment Inc.Publisher:Slick Entertainment Inc.Release Date: 4 Oct, 2016 Viking Squad Download] [License] Does it look like Castle Crashers? Yes. Does it feel like Castle Crashers? No.This game offers very similar atmosphere to CC, but after spending few hours of gameplay, I counted 3 major parts that makes Viking Squad different.1. Viking Squad is LANE-BASED.In CC you could just run around in circles and it was somewhat difficult to calculate the hit radius. Lane-based mechanics in Viking Squad makes the game more strategic, making it feel close to turn based strategy combat.2. Levelup progress.In CC, you could only gain experience pts by constant fighthing. Viking Squad has a bit different system in rank-ups. The stats upgrades are based on the loot which you gather from adventures. The same loot is used in home to buy\/unlock everything you've found before.3. Graphics.The art comparison is not even close to properly compare. Castle Crashers was first made in 2008 and the graphics are mostly well performed animations. The art is very childish and cartoonic, but can't blame it for its age. Viking Squad is one of those games with moving images. Games with this kind are usually easier to make, but the art quality in VS is insanely high detailed! Clearly a lot of time and effort was spent in the art alone. It still has the same cartoonic 2D look but you don't find many games with high 2D details such as this anymore.. Great game for couch coop. Filled our "castle crashers void" perfectly.. Good time waster.. Do you enjoy classic "beat em' up" games such as Final Fight, Streets of Rage, Golden Axe and so on??? Are you a fan of cartoony styled art like those found in games such as Castle Crashers and Gang Beasts??? Well you're in luck, because the devs at Slick Entertainment got you covered with their latest entry into the world of indie gaming with Viking Squad. A co-op brawler that is as much fun to play solo as it is to tackle with a band of your buddies. The plot is pretty simplistic within it's self: Choose a viking (from four playable options) and see how much treasure you can plunder from the enemy's clutches. Stylistically, the game is extremely colorful and vibrant. Lead Artist Jesse "The Drawbarian" Turner gives you amazing aesthetics similar to the "cutesy-chibi" art style of The Behemoth's Dan Paladin, but with more of a comic book feel. As an artist myself, I have to rave about the art direction in this game: Jesse's work is just too awesome for mere words to convey. This title is worth the price of admission on visuals alone...Gameplay is pretty simple and straight-forward... You have a basic attack, a special attack and a magic attack that can be charged once you've unlocked that particular upgrade. You can also unlock a series of weapons and equipment to further enhance your viking warrior with stat gains, useful for tackling the later stages in the game. There is also a leveling system based around all of the treasure you accumulate over your travels. These treasures can be used to increase your health, rune power (mana\/magic) and attack power. As you progress the amount of treasure needed to upgrade an ability slot will increase as well, encouraging replays of previously played areas. Just like the title Golden Axe, there are a few "mounts" to seize in the game, each with their own unique abilities and style of play. I must say that I found the masked ostrich to be my overall favorite mount in the game; the combination of speed and attack style proved too much for enemies to handle lol!!!The music is very good in my opinion... It complements the art style, making you feel like you're playing a live action comic book or cartoon for a better comparison. It adds to the experience ten fold, and puts it on par with Castle Crashers which has the same sort of vibe going for it as well. A very great 9 out of 10 for the OST...If I had to complain about anything in the game, it would have to be the collision detection during attack sequences and control sensitivity. It's not really a huge hindrance, but it's something to keep in mind while playing the game. Overall, I'd give the game a solid 8 out 10 and recommend the Steam community to pick this title up and give it a whirl. The Nordic gods (as well as the gentlemen at Slick Entertainment) will be pleased with your decision!!!. My advice is to try and fit as much of this game in your mouth as possible. It's fantastic.Let's talk a little, quickly, about the lane brawling and then I'll cover the elephant in the room. I think that lane brawling is absolutely the tightest way to cram as much information on the screen as possible. Now, onto the elephant.Castle Crashers.This is not Castle Crashers. There are mechanical similarities, sure. But castle crashers was ultimately a game about mashing attack while laughing. This is a game about timing, cooperation, and careful resource management. Lane brawling means that the screen is far more legible and that player interaction can be a lot deeper. The characters are much more differentiated, with hitboxing and charged abilities designed to create disjoint battlefield utility.. Gameplay was okay and I thought the artstyle was fitting. However, it's not worth $15. Way too short of a game and I'm not sure why there's only 3-player Co-Op when there are 4 playable characters. Music was extremely grating, too.. Perfect game to play solo or with some friends. The difficult is just right for everyone, and leveling and outfits add a great progression feel.. The game has an amazing art style and presentation, however where it is lacking in polish and most likely some testing is it's actual gameplay mechanics.The game uses 4 "lanes", however there is absolutely no transparency between these, so if enemies or allies are in a lane "in front" of you, you can't see anything, because they obscure everything behind them. And also, flying enemies only give off a very small shadow on the ground of the lane they are on, which visually does not match the actual height you perceive them as flying on. In general, during actual battles, you are most likely going to be confused with positioning most of the time, which is critical, due to all animations being cumbersome and heavy on frames and there being no animation cancelling as far as I could've figured out, which is dumb, considering that even common enemies can have super armor on certain attack animations. To be honest, the combat feels pretty unresponsive, chaotic and same-y button mashy.The movesets are also very limited, the few "combo" moves there are are very difficult to pull off consecutively and most of the time aren't worth it, because they lock you in unfavorable animations or positioning as well.Bosses are very generic, high HP beatsticks with massive damage, even telegraphing attacks does not help combined with mob summons and the frantic and obscuring lane system. Plus the later bosses also add very irritating mechanics like an impending pit of death, where you have to kill the massive HP pool boss before you reach it, or constant spamming of "barrage" attacks while fighting off mobs and the battlefield not fitting inside one immovable screen, so the boss can run away from your screen, and you have to chase after him while dodging everything through the obscuring lanes as well. Accidentally jumping, falling off, or being knocked off "lanes" in all four directions is very common as well, and the battles are just too chaotic and frantic to follow even with a single player, not to mention with 2 or 3 players at once. Golden Axe style "mounts" are a nice addition.Progression is there, but it's lackluster at most, items and level ups only add mostly insignificant + or - numbers to your stats. The few (as in 2 or 3) new moves you unlock also give you a message that you've unlocked them and the button combination ONCE, with no other way to show a move list of some sort at all.Overall, kudos to the art and sound designers, but the gameplay guys were probably slacking off.Get it only if you have some friends for COOP who can share the frustration and hopefully make it a more enjoyable ride.. The graphics are very well done, and the devs are always looking to make the game better and communicate with the players. This game is worth every cent. I would recommend this game to everyone that wants to hack and slash and have fun with their friends or by them selves at any time.

2 views0 comments

Recent Posts

See All

Comments


bottom of page